Storing Channel Presets; Receiving Stored Channels; Storing The Desired Sports Team (Sirius Only); Storing While Receiving A Game Broadcast - Alpine CDA-9883 Manual De Operación

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Storing Channel Presets

1
Press BAND to select the desired band you want to
store.
2
After tuning in the desired channel, press and hold,
for at least 2 seconds, any one of the preset
buttons (1 through 6) into which you wish to store
the channel.
The selected station is stored.
3
Repeat the procedure to store up to 5 other channels
onto the same band.
• To use this procedure for other bands, simply select the band desired
and repeat the procedure.
• A total of 18 channels can be stored in the preset memory (6
channels for each band; X1, X2 and X3 or S1, S2 and S3).
• If you store a channel in a preset memory which already has a
station, the current channel will be cleared and replaced with the
new one.

Receiving Stored Channels

1
Press BAND to select the desired band.
2
Press the channel preset button that has your
desired satellite channel in memory.

Storing the desired Sports Team (SIRIUS only)

Store a favorite team from one of the available leagues SIRIUS covers.
Once stored, game times and scores for that team are announced using
the interruption ALERT display while receiving other programming. To
receive these announcements, refer to page 21.
This function becomes effective after performing the following two
operations.

Storing while receiving a game broadcast

1
Select the channel broadcasting your favorite team's
game.
2
Press FUNC./SETUP to activate the function mode.
3
Press 1 to activate the Memory mode.
4
Turn the Rotary encoder to select the desired
team for the game being broadcast, and then press
/
/ENT.
5
Turn the Rotary encoder to select interruption
type, and then press
TYPE INITIAL (Initial setting)
TYPE INITIAL:
The ALERT display interrupts when the
game begins.
TYPE UPDATE:
The ALERT display interrupts by game
progress (change of score, game result,
etc.).
/
/ENT.
TYPE UPDATE
6
Press FUNC./SETUP to cancel the function mode.
• When you want to store but the memory area is fulled,"MEMORY
FULL" is displayed. If you want to replace the team after you have
performed the procedure in step 4, turn the Rotary encoder to select
"REPLACE YES," and then press

Game Alert Setup

1
Press and hold FUNC./SETUP for at least 2
seconds to enter the SETUP mode.
2
Turn the Rotary encoder to select GAME ALERT,
and then press
/
/ENT.
3
Turn the Rotary encoder to select the desired
league, and then press
4
Turn the Rotary encoder to select a team you want
to store, and then press
5
Turn the Rotary encoder to select an interruption
type, and then press
TYPE INITIAL (Initial setting)
TYPE INITIAL:
The ALERT display interrupts when the
game begins.
TYPE UPDATE:
The ALERT display interrupts by game
progress (change of score, game result,
etc.).
6
Press and hold FUNC./SETUP for at least 2
seconds to cancel the SETUP mode.
• Pressing
/RTN returns to the previous SETUP mode.
• If no operation is performed for 60 seconds, SETUP is canceled.
• In this mode, a total of 4 teams can be stored in the preset memory
(one team per league).

Storing the desired Song/Artist (SIRIUS only)

A stored song title or artist name is announced whenever a matching
title or artist is found on another channel. The interruption ALERT is
displayed while listening to a program on another channel. For
receiving interruption information, refer to "Recalling the stored
information (SIRIUS only)" (page 22).
1
Press FUNC./SETUP to activate the function mode
when a Song or the song of an Artist you want to
store is being broadcast.
2
Press 1 to activate the Memory mode.
3
Turn the Rotary encoder to select the SONG
ALERT or ARTIST ALERT, and then press
ENT.
/
/ENT.
/
/ENT.
/
/ENT.
/
/ENT.
TYPE UPDATE
/
/
21
-EN
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