Modify Fixture; Copy Fixture - American Pro TECSHOW NAVIGATOR PLUS+ Manual Del Usuario

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When using the joystick, all of the multi fixtures within
that fixture number will respond if they have a pan and
tilt feature. To control individual pan and tilt levels se-
parately you will have to use the faders. To program the
multi fixtures, move the cursor to the fixture number and
use the + and - switches or data wheel to select a fixtu-
re number. Move the cursor to the multi number (to the
right of "X") to increment or decrement this value. You
can only choose numbers between 1 and the maxi-
mum number of fixtures that will fit into 32 channels. If it
is a 4 channel fixture the multi value can be no higher
than 8. You must press, "enter" to record the change.
If auto patch is enabled you will be given the warning
that some addresses may change. Press "yes" to conti-
nue or "no" to exit.

4.4.MODIFY FIXTURE

This allows you modify the channel attributes of a fixtu-
re. You can also use this to create a new fixture that isn't
in the library. To do this you must first select a fixture as
described above in the "Choose Fixture" section. When
trying to create a new fixture, choose something that is
similar to the one you are trying to create or start with
the "Generic Dimmer" which is the first choice from the
list. You can later use the "Copy Fixture" feature as des-
cribed in the next section to duplicate the new fixture.
There are nine fixture attributes that can be modified.
The attributes are: fixture name, number of channels,
black channel, black value, pan channel, pan fine
channel, tilt channel, tilt fine channel and crossfade
mode. After you have selected the "Modify Fixture"
menu, use the cursor switches to move the underline
cursor to the fixture number to select the fixture you
want to modify. Next move the cursor to the "attribute"
which is displayed immediately to the right of the fixture
number to select from the nine fixture attributes.Next
move thecursor to the bottom line of the display to se-
lect the value for the attribute you are changing.
You must always press "enter" to record any changes
you make to an attribute. The message "DONE"will
appear in the display when the change has been re-
corded. The fixture attributes are described in the fo-
llowing paragraphs.
NAME
is the fixture name that appears whenever you
select or deselect a fixture. You may want to modify this
attribute on all of your fixtures to show fixture purpose
or location. You must place the underline cursor on the
character you want to edit then use the + or – switch or
the data wheel to select a character.
CHANNELS
is the total number of channels for the fix-
ture. This can be any number from 1 to 32. When you
change the number of channels be aware that other
things such as fixture addresses and number of mul-
ti fixtures can be automatically changed if you drasti-
cally change the number of channels for a fixture that
has already been set up and is in use. Fixture attributes
such as black channel, pan or tilt will be automatically
disabled if you select a number that is smaller than the
channel numbers that are already assigned to those at-
tributes. For example if you have already assigned pan
to channel 8 and you reduce the total number of chan-
nels for the fixture to 4, pan will automatically be set to
"none". Likewise if you increase the number of channels
from 8 to 9 and you had previously set up 4 multi fixtures
using all 32 channels, the multi fixture setting will auto-
matically be reset back to 1.
BLACK CHANNEL
is the channel that will be affected
when the "black" switch is pressed. You can choose
any available fixture channel as well as "ALL" which will
force all channels to the selected black value.
PAG. 18
BLACK VALUE
is the DMX value that will be sent to the
selected black channel(s). This will accommodate fixtu-
res that use the gobo wheel for blackout and that use a
value other than 0 to set the gobo wheel to black. You
may also want to blackout all channels to a value other
than 0 since this is used as a reset by some fixtures. For
some fixtures a value of 1 achieves the same result as a
value of 0 for blackout.
PAN CHANNEL
is the channel used by the fixture for
pan. This can also be set to "none" if the
fixture does not have a pan feature. This is also the pan
coarse channel or pan high byte channel for those fix-
tures that use two channels to control pan. This directs
the joystick output as well as other pan functions.
PAN FINE
is for fixtures that use two channels to control
pan. This is also referred to sometimes as the pan "low
byte" channel. Set this to "none" if the fixture uses only
one channel for pan. The joystick will control this chan-
nel with "fine" mode turned on.
TILT CHANNEL
is the same as described above for pan
channel except that it controls tilt.
TILT FINE
is the same as described above for pan fine
except that it controls tilt.
FADE MODE
is used to set the crossfade method for
each of the fixture's channels. Use the + and - switches
or data wheel to select the desired channel, then move
the cursor to the value to select the crossfade mode.
The choices are "crossfade", "snap before fade" and
"snap after fade". You must press "enter" after each
channel has been programmed.
"Crossfade" will cause a channel to smoothly fade from
one setting to another when changing scenes. The
crossfade time will vary from scene to scene depen-
ding on how that scene was programmed. Use this set-
ting for channels that control functions like pan and tilt
or dimming to achieve a smooth transition from scene
to scene. If you use this setting for gobo or color wheel
channels, this will cause the wheels to step through all
positions between the start and end positions of a long
fade. This is usually the default setting for pan, tilt and
dimmer channels.
"Snap before fade" will cause the channel to jump im-
mediately to the next scene level as soon as the new
scene is called. Use this setting for channels that control
motor speed so that pan and tilt will move at the co-
rrect speed during the fade. You can also use this set-
ting for wheel channels that you want to change at the
start of long crossfades. This is usually the default setting
for speed and mode channels.
"Snap after fade" will cause the channel to jump imme-
diately to the next scene level at the end of a crossfa-
de. Use this setting for wheels and effects that you want
to take effect after a long crossfade is complete. This is
usually the default setting for color and effects wheels.

4.5.COPY FIXTURE

This is used to copy the fixture type from one fixture
number to another. This feature saves time by letting
you copy the fixture selection rather than searching
through the list when setting up a group of fixtures that
are all the same type. Select a fixture number to copy
from and to. Press, "enter" to complete the copy pro-
cess. If auto patch is enabled you will be given the war-
ning that some addresses may change. Press "yes" to
continue or "no" to exit. If a fixture is already set up at
the "copy to" location, you will be asked if you want to
copy over the existing fixture, press "yes" to copy over it
or "no" to exit.
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