The figure appearing underneath CODE corresponds to the transmitter
code recorded in this cell or entry.
The figure appearing underneath the letter C corresponds to the transmitter
channel recorded in this entry/cell.
The letter appearing underneath B corresponds to the status of this
transmitter in the memory-
If it is N, this means that it is NOT blocked.
If it is Y, this means that it IS blocked.
All of the records can be displayed by moving through the memory records
using the up/down arrows or by allowing the console to search the memory
in the following manner:
By pressing ENTER, the cursor will be positioned underneath the C of the
code and the transmitter code to be sought, including the zeros, must be
entered. E.g.- search for code 1526
REC. CODE C B
The console will begin to search for the code entered from position 001,
stopping at the record/cell containing this number or showing ERR if, after
searching the entire memory, it is not found.
A transmitter can be blocked as follows:
Search for the transmitter code, either using the up/down arrow keys or
entering it directly on the keypad.
Once found, press the BLOCK key and a Y will appear underneath the
letter B.
Press ESCAPE to return to the menu.
4.- COPY MEMORY
This option is very useful when the data of an installation is to be saved
in light of possible system faults. This option can be entered when COPY
MEMORY appears on the screen in upper case letters and ENTER is pressed.
First insert the memory in socket -A-.
INSERT MEMORY
IN SOCKET < A >
By pressing ENTER again, the console analyses the memory inserted. If it
is not valid, the following will appear:
INSERT MEMORY
ERROR NOT VALID
If the memory is compatible, the insertion of a standard memory in socket
– C – will also be requested.
INSERT MEMORY
IN SOCKET < C >
If the memory inserted in socket C is compatible, it will begin to copy the
data from memory -A- to memory -C–
0001526
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English