A menu item can or cannot be adjusted depending on the type of input signal. The following list shows the types of input signals that can be
adjusted for each item in the menu groups 1 <IMAGE> and 2 <SIGNAL>. Most of these items can store their settings in the memory
(MEMORY 1—6). Refer to page 25. The items in the menu groups 3 <INITIAL> and 4 <SETUP> store their settings in this unit when
adjusted.
<IMAGE>
MENU ITEM
NOTE
BLACK LEVEL
CONTRAST
BRIGHTNESS
GAMMA TRIM
SHARPNESS*
HUE**
SATURATION**
COLOR BOOST
COLOR TEMP
WHITE BALANCE
CONTRAST (RGB)
BRIGHTNESS (RGB)
WHITE BOOST
* Three kinds of setting can be stored in memory for different types of input signals (ordinary video signal, HDTV, RGB PC/DVI).
** "HUE" and "SATURATION" cannot be adjusted when the input signal is SECAM.
<SIGNAL>
MENU ITEM
NOTE
ASPECT
SUBTITLE MASK
MASK POSITION
3D Y/C SEPARATION
NOISE REDUCTION
VIDEO TYPE
SETUP LEVEL
DOT PHASE
SIZE H
SHIFT H
SHIFT V
SIGNAL STATUS
N Note N
M: Items that can be stored in memory. Six patterns can be stored and recalled by pressing the MEMORY button on the remote control.
S: Several patterns of the latest information can be stored in this unit depending on the type of input signals. This is convenient when projecting the RGB
signals.
A: Depending on the setting for "SCREEN ASPECT", one display aspect can be stored for each type of input signal listed below.