Keys And Features; Sound Level - Saitek Mephisto Instrucciones De Funcionamiento

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KEYS AND FEATURES

1. LCD Display Window: The Liquid Crystal
Display (LCD) is used to show moves, game
information, and chess clocks for both
players. For a complete list of the symbols,
refer to Figure 1.
2. Piece Symbol Keys: & (King), % (Queen),
$ (Rook), # (Bishop), @ (Knight), and !
(Pawn). The Piece Symbol Keys are used to
verify positions, select various Teach Modes,
and underpromote pawns.
3. Game Keys
a. NEW GAME Key: Press to reset the
computer for a new game of chess.
b. OPENINGS COACH Key: Press to enter
Openings Coach Mode for training on
opening gambits and responses.
c. SOUND Key: Pressing this key causes the
sound option to cycle through three
different levels of operation. You can tell
which level you have selected by the
number of high tone beeps you hear, as
indicated below:

SOUND LEVEL

Sound and Coach ........ 3 high tones
Sound only .................... 2 high tones
Silent ............................. 1 high tone
With Coach selected, the computer will
evaluate your move immediately after it is
completed, emitting two low tones if the move
is considered to be bad. With Sound se-
lected, the buzzer beeps to show the
computer's response to your actions. See
SIGNAL WHEN SELECTED
Figure 1 for the meanings of the beeps.
d. TAKE BACK Key: Press to take back the
last individual move made. You may take
back up to 14 individual moves. Note that
an individual move is a move for one side.
e. NON AUTO Key: Press to enter Non Auto
Mode, which allows moves to be entered
manually. Here, the computer monitors the
game, but makes no moves.
f. LEVEL Key: Press to enter Level Mode to
adjust the level of play to the complexity
and type of game you desire. Also used to
select the Teach Modes.
g. PLAY Key: Press to change sides with the
computer. Press while the computer is
thinking to force it to move, or press during
your own turn to get a move suggestion
from the computer.
h. GO/STOP Key: Press to turn the com-
puter on; press again to turn the unit off.
The current game is retained in memory
for up to 300 hours.
4. Sensory Chessboard: Each square contains
a highly sensitive sensor that registers piece
movement. The squares are identified by file
(letters) and rank (numbers).
5. ACL (Reset): Recessed reset switch is
located in the base of the unit, and used to
eliminate static discharge after inserting a
new set of batteries.
6. Battery Compartment: Batteries are housed
In the base of the unit. The computer uses 2
"AAA" (Type AM4/R03) alkaline batteries.
7. Piece Storage Area: Handy storage com-
partment for your chess pieces.
4
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