5. USER MANUAL
Definitions
A Zone consists of 3 DMX channels: there are 3
primary colours (red, green and blue). Each zone has a
corresponding light on the screen representing the
colour of the zone.
The first DMX channel of each zone corresponds to the
red colour (R), the second DMX channel corresponds to
the green colour (G), and the third DMX channel
corresponds to the blue colour (B). R-G-B.
ON/OFF:
turns
the
touch
Programmer Mode - Screen timer and additional
control.
Play/Pause: Play and Pause the pre-programmed sequence of each zone.
PROG: is used for programming the sequences.
LOAD: is used for loading the pre-programmed scene.
Brightness Bar: is used for increasing or decreasing the brightness of the colour; the right limit (¨+¨) is used for maximum brightness
and the left limit (¨-¨) for minimum brightness or even turning the light off.
Saturation of color: is used for lighting a colour. If it is moved to the right limit, the colour will be white; but if it is moved to the left
limit then it will be of the pure colour.
Iris Bar: pre-programmed colours, there are 3 primary colours: red, green and blue, besides the mixture of 2 colours; the third colour
can be added with saturation of colour.
Zones 1-10: each button indicates an independent zone.
Zones
Steps to follow to in order to modify the Zones:
Zone 1 e.g.:
-
Press the button 1
-
LOAD button starts flashing (in white) during few seconds indicating that the zone is active for its modification.
-
While the LOAD button is active it is possible to change the state of the zone:
Change the colour.
Modify the brightness.
Change the colour saturation.
Play a colour sequence.
Program a colour sequence.
screen
on/off,
see
4