18.2.5
I Cannot Run a Project from Inside KVB With the KAS Simulator
This capability allows testing both the KVB screens and the KAS application code without
hardware. Without the PxMM not all functionality may be able to be tested, yet for many
applications basic code flow and operations can be tested.
To use this capability, make sure the KAS project has a controller address of 127.0.0.1 in the
IDE. Clicking on the Simulator button in the IDE will adjust the IP address to this. The IP
address is sent when KVB is opened (inside the IDE). If KVB is open when setting this
address, close KVB and reopen it.
18.2.6
How Do I Check the IP Address of The AKI Terminal?
During power-up and before the loaded project is started, the IP address will appear on the
bottom left corner of the AKI screen
18.2.7
How Do I Set Up or Change the IP Address of The AKI Terminal?
Perform the following steps to enter the service menu:
1.
Apply power to the panel.
2.
When the hourglass appears, press a finger on the screen and hold for approximately 20
seconds.
3.
If the service menu is password protected, you will be prompted for a pin code. Enter pin
code.
4.
The touch calibration screen will display the following message: "Tap anywhere on screen
or touch calibrate will start in 10 seconds."
5.
Press finger once again to enter the service menu.
18.2.8
How Can I Find More Information on How to Add C# Coding to the KVB Project?
Read the KVB Users Manual.
Do a search for "C#" on KDN in the PxMM sections. This will give you information to start.
If you need more detail, contact your Kollmorgen representative.
18.2.9
How Do I Set the PxMM Address In KVB?
The IP address set in the IDE is sent to KVB when it is opened.
Kollmorgen Visualization Builder | TROUBLESHOOTING
Kollmorgen | April 2017